“The Best Laid Plans…” and what my gut told me.

I had actually planned to write a lot this weekend. I felt like I had a lot of pent up blogging inside me. Like I had things to say and there was some underlying emotion bubbling through me that would somehow be cathartically released if I wrote about it. I mean, I can’t explain it. Ever have one of those feelings like, things are just over the horizon, and you can’t quite see them yet? They’re just not in focus, or not completely visible? That’s how I’ve felt for about the last couple of weeks. I think a lot of it has to do with Adobe Max this year. I’m struggling with the “all over the map” feeling that this year’s Max Conference has left me with. Oh, not in a bad way. In fact, it’s just the opposite. I feel as if there are dozens of opportunities out there for me to apply a little talent, a little skill, a little elbow grease, and wind up on the other side of a hugely rewarding experience. So I thought maybe meditating on it, spending a little time writing about it, and talking to some friends this weekend would help me sort things out in my brain-container.

Then Fallout: New Vegas arrived. Then I got a new iPhone.

I mean, seriously, could I have had two bigger distractions fall into my lap? First off, don’t even get me started on Fallout. I wrote about it a while back on my other blog. The previous version was my number one game of 2010 and the damn thing was released in 2009. I’m almost embarrassed to tell you how many hours I spent playing Fallout 3, but I will cop to it being in the hundreds. And don’t think I’m the only one. My wife not only loved Fallout 3, but she’s got a book she checked out from the library that’s a 14-day checkout (that’s already overdue), and on about three separate occasions this weekend she stopped what she was doing and sat next to me watching me fight dehydration (of course I’m playing it on hardcore mode, silly), fend of radscorpions, and work with “Fantastic” to squeeze more efficiency out of a solar panel array in the nuclear wasteland formerly known as “The Nevada Desert”. Quite simply, the game is magnificent. Oh sure, it’s basically an add-on pack to Fallout 3… but I don’t care. It’s more wasteland, more post-apocalyptic carnage & mayhem, and more piled on top of more. So here I sit, Monday morning, with barely any sleep on a weekend where I actually got an extra hour built into the weekend, having accomplished nothing more than learning how to tan golden gecko hides in the desert with some roots and turpentine. Oh, and I shot some ghouls into space. That was pretty cool.

The iPhone? I dunno. Jury’s still out on that one. I played with it a little. Wasn’t “blown away” but wasn’t disappointed either. Apple is Apple, and everything they touch they think through to such extreme that it’s almost annoying how perfectly everything works together. UI isn’t so alarming after owning an iPad for six months, but I have to tell you, if I didn’t own the iPad, jumping from 2 years on an Android phone to the iPhone would’ve been a lot more jarring experience. Having a Droid 2 and an iPhone simultaneously should be an interesting experience that I hope to spend a little more time exploring. Initial thoughts however, are a resounding, “meh”. It was, however, nice to have a new iPod. I will admit to spending an inordinate amount of time this weekend loading the shit out of it with Video/Movies/TV shows and music. Somehow Band of Horses just sounds better on a new iPod/iPhone. I can’t explain that… something about how shiny it is, I think.

But you know what? I don’t regret a minute of it. I think my gut was telling me to relax. I spent a week in Los Angeles on sensory overload and it actually felt nice to curl up on the sofa all weekend, enjoy time with the family and decompress a little. I cooked dinner for my mom, went grocery shopping, and helped my daughter go on a “wildlife safari”. Taking occasional time outs to shoot the arms off of legionnaires who don’t like me because of my tremendously good karma (the idolize me in Novac!) was just the icing on the cake as far as I’m concerned.

Adobe Max 2010 – A peek inside my conference schedule.

As I mentioned last week, I’m attending the Adobe Max Conference this year in Los Angeles, and I’m really excited. As it gets closer and closer to Saturday, I’m gearing up to blog more and more, culminating in what’s essentially going to be a non-stop blog-tacular beginning on Saturday (the 23rd) and ending on Thursday (the 28th) of next week.

I plan on posting as much as I can in as many media formats as I can possibly squeeze into an already jam-packed schedule.

Speaking of schedule, I took the liberty of dropping my agenda below for you to check out. As you can see, it generally begins early enough, and runs continually through most days ending fairly late in the evening. It looks to be a couple of 12+ hour days with activities and sessions scheduled throughout most of my time out west. Now you can see why I get so excited about the conference and why I’m looking forward to it so much. It’s basically 24-hours-a-day immersion into all things Web/Interactive. If you do what I do for a living, and you do it where I do it, this is essentially the Super Bowl of Interactive Development.

Take a moment and give it a once over. If anything jumps out at you that you’d like to see me blog or write about specifically, by all means contact me directly and let me know what it is you’d like me to blog/video-blog about and I’ll make sure I give it the ol’ college try.

I’m really looking forward to trying my hand at video-blogging some of this stuff to try and get a more spontaneous-off-the-top-of-my-head reaction to the stuff I’ll see and do. Fingers crossed. If not, rest assured I’ll be writing until my hands fall off. Stay tuned!

Sunday, October 24, 2010
9:00 am – 5:00 pm Creating Engaging Websites with Adobe Creative Suite 5 Web Premium
7:00 pm – 9:00 pm Adobe Design Achievement Awards
Monday, October 25, 2010
9:30 am – 11:30 am General Session: Welcome to the Revolution
2:00 pm – 3:00 pm Dreamweaver and HTML5 & Javascript Based Widgets
3:30 pm – 4:30 pm From Design to CSS and HTML with Fireworks and Dreamweaver
5:00 pm – 6:00 pm Creating Interactive Rich Media Advertising Campaigns with Video
6:00 pm – 8:00 pm Sponsor Welcome Reception
8:00 pm – 10:00 pm Meet the Teams
Tuesday, October 26, 2010
8:30 am – 9:30 am Using Web Fonts Now
10:00 am – 12:00 pm General Session: User Experience: The Next Generation
1:30 pm – 2:30 pm The Future of Advertising
3:30 pm – 5:00 pm Best Practices: Working with Flash Catalyst CS5 and Adobe Design Applications
6:00 pm – 8:00 pm Sneak Peeks
Wednesday, October 27, 2010
8:30 am – 10:00 am AIR for Android: Discovering the Magic
11:00 am – 12:30 pm Designing with Fireworks
1:30 pm – 5:30 pm Adobe AIR Code Camp